NARCOWATCH CASE STUDY
Project Overview This mobile app provides a secure, user-friendly platform for individuals and communities to report drug abuse incidents, track trends, and access educational resources. Designed with an emphasis on accessibility, the app allows real-time reporting and anonymous submissions, offering a safe space for users from all technical backgrounds to contribute toward combating drug abuse. Key features include Narcotic Knowledge, Chat with a Therapist, and Data Analytics, each crafted to improve community engagement and provide critical support. Project Objectives Primary Goals: 1. Empower Individuals & Communities: Enable anonymous reporting, fostering trust and encouraging individuals to report drug abuse incidents without fear of stigma. 2. Provide Resources & Support: Through features like *Narcotic Knowledge* and *Chat with a Therapist*, educate users on the effects of substances and provide direct access to professionals. 3. Drive Informed Action: Track incident trends with data analytics, helping authorities and support organizations respond effectively and proactively. Research Process 1. Initial Research - Target Audience Analysis: Engaged with potential users (teenagers, parents, community leaders) to understand their knowledge gaps, concerns, and preferred interaction methods. - Competitor Analysis: Assessed existing platforms related to health reporting and educational apps for accessible design, reporting features, and engagement strategies. - Key Insights: - Stigma surrounding drug abuse deters people from reporting or seeking help. - Simplicity and confidentiality are paramount to increase user engagement and trust. 2. Persona Development - Alex, 22, a university student who wants to learn more about the risks associated with drugs but prefers anonymity. - Sarah, 35, a mother of two, seeking advice from therapists to better educate her children about substance abuse. Design Process 1. Defining the Project Scope - Outlined key app functionalities with a focus on accessibility, security, and ease of use. - Established metrics for success: engagement rate, number of reports submitted, and resource access frequency. 2. Research and Empathy - Engaged with stakeholders to deepen empathy toward users’ experiences, such as their desire for anonymity and non-judgmental resources. 3. Wireframing & Prototyping - Created wireframes for each core function, including reporting, information access, and therapist chat. - Developed prototypes to showcase the flow between features and ensure ease of navigation. 4. UI/UX Design - Design Goals: Prioritized a clean, calming interface with neutral colors to create a welcoming and non-intimidating environment. - Icons & Typography: Used clear icons and readable typography to ensure accessibility for all ages. - Feature Highlight: Chat with a Therapist and Narcotic Knowledge modules were prominently displayed to enhance resource visibility. 5. User Testing & Iteration - Conducted multiple rounds of testing with a sample group to ensure seamless navigation and intuitive use. - Iterated on the layout based on feedback, such as simplifying the reporting flow to three taps, improving the learning module’s readability, and making the therapist chat easy to access and discreet. Key Features - Real-Time Reporting: Allows users to report incidents with minimal steps while choosing anonymity. - Anonymous Submissions: Ensures user confidentiality, which was highlighted as a core feature during user interviews. - Narcotic Knowledge & Effects: Provides brief, evidence-based descriptions of common substances and their impacts. - Chat with a Therapist: Connects users directly with mental health professionals for real-time support. - Trend Analytics: Visual representation of reporting trends over time, aiding in resource allocation for stakeholders. Testing & Launch - Usability Testing: Performed thorough usability tests, addressing any challenges in the user interface and improving real-time reporting features based on feedback. - Beta Launch: Released a beta version to a targeted group for final testing, collecting data on ease of use, resource effectiveness, and reporting rates. - Feedback Integration: Made improvements based on beta feedback, such as adding visual cues for critical features like therapist chat and enhancing response speed. Results & Impact - User Engagement: Reports increased by 40% as users felt safe using the anonymous feature. - Resource Access: Narcotic Knowledge and therapist chat modules were accessed regularly, indicating high user interest in learning about substance abuse and seeking support. - Feedback: Positive responses highlighted the app’s simplicity and discreet approach, and the community’s willingness to report incidents increased significantly. Lessons Learned 1. Importance of Empathy in Design: User-centered design helped to build trust and encouraged users to engage with sensitive features. 2. Security & Privacy: Ensuring confidentiality is essential when designing for users who may fear judgment or consequences. 3. Iterative Testing: Ongoing testing and feedback cycles were crucial in enhancing accessibility and ensuring that the app met user needs effectively.
Thank you for subscribing
Thank you for subscribing
Thank you for subscribing